Englisch: Harbour
Links
German: Hafen
Symbol in Magellan:
Description:
A type of Building which allows ships of any size to enter a region.
Cost per point of size: 5 stones
, 5 wood
, 250 silver?
Total cost: 125 stones
, 125 wood
, 6250 silver?
Skill required: 3
Maintenance per turn: 250 silver?
Maximum size: 25
Capacity: according to size
What does it do?
- A harbour allows ships? which are larger than a boat? to land in regions which are not plains? or forests?.
- The owner of the harbour receives 10% of all the silver? which is earned through trade in addition to the possible income through castles.
- The owner also receives (2*Trade)% of all luxury items which are on board of incoming ships including allies ships. If the unit which carries the goods is camouflaged on a higher level than the harbour master's perception level is, no goods will be received due to successful smuggling.
- In a region with a harbour, the prices of goods will increase with a probability of 20% instead of the normal 10% (without a harbour).
What do you need to know about them?
- A harbour will only work if it is completely built - size 25.
- There can be only one harbour per region. The one who finishes a harbour first is the owner.
- A region with a harbour may used as a canal, that means a ship? in the harbour may cast off in every direction where an ocean is. To do this it is neccessary that the owner of the harbour has set HELP GUARD or is a member of the same faction.
- Enemy fleets can land in a harbour.
- The bonus on goods price is more or less temporary. The maximum price of goods is allways factor 25. This is reached after around 220 weeks without a harbour. This means building a harbour to earning more money with goods, only makes sense in the "beginning" (which may mean in the first 50-100 weeks).
- If a harbour maybe in an highland will help to reduce the distance between two of your alliance islands from 2 weeks to one week - build a harbour. It doesn't cost much more than a dragonship but it will permanently help to reduce the distance of all your ships. Thus it saves building ships due to shorter travel range.
Links: