SearchWiki:

SideBar

Eressea 3. Zeitalter

Eressea PbeM

Enzyklopedie

Sturmbrüder

Allianz des Schildes

PovRay

VoIP

PmWiki

pmwiki.org

Recent Changes Printable View Page History Edit Page

Englisch: Harbour

Links


German: Hafen

Symbol in Magellan:

Description: A type of Building which allows ships of any size to enter a region.

Cost per point of size: 5 stones , 5 wood , 250 silver?
Total cost: 125 stones , 125 wood , 6250 silver?
Skill required: 3
Maintenance per turn: 250 silver?
Maximum size: 25
Capacity: according to size

What does it do?

  • A harbour allows ships? which are larger than a boat? to land in regions which are not plains? or forests?.
  • The owner of the harbour receives 10% of all the silver? which is earned through trade in addition to the possible income through castles.
  • The owner also receives (2*Trade)% of all luxury items which are on board of incoming ships including allies ships. If the unit which carries the goods is camouflaged on a higher level than the harbour master's perception level is, no goods will be received due to successful smuggling.
  • In a region with a harbour, the prices of goods will increase with a probability of 20% instead of the normal 10% (without a harbour).

What do you need to know about them?

  • A harbour will only work if it is completely built - size 25.
  • There can be only one harbour per region. The one who finishes a harbour first is the owner.
  • A region with a harbour may used as a canal, that means a ship? in the harbour may cast off in every direction where an ocean is. To do this it is neccessary that the owner of the harbour has set HELP GUARD or is a member of the same faction.
  • Enemy fleets can land in a harbour.
  • The bonus on goods price is more or less temporary. The maximum price of goods is allways factor 25. This is reached after around 220 weeks without a harbour. This means building a harbour to earning more money with goods, only makes sense in the "beginning" (which may mean in the first 50-100 weeks).
  • If a harbour maybe in an highland will help to reduce the distance between two of your alliance islands from 2 weeks to one week - build a harbour. It doesn't cost much more than a dragonship but it will permanently help to reduce the distance of all your ships. Thus it saves building ships due to shorter travel range.

Links:

Edit Page - Page History - Printable View - Recent Changes - WikiHelp - Copyright Notice - SearchWiki
Page last modified on February 12, 2007, at 09:26 AM