Englisch: Luxury Items
Links:
German: Luxuswaren
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Description:
Luxury items are trade goods which are produced and purchased by peasants. They can be purchased cheaply in one region and sold for a higher price in another region.
What do I need to know about them?
- each region only produces one type of luxury item.
- they are normally produced by peasants at a base rate of 1 item per 100 peasants
- the buying price will rise temorarly if too much is bought
- they are normally purchased by peasants at a base rate of 1 item per 100 peasants
- the selling price will drop permanently if too much is sold
- All purchases and sales of luxury goods are divided evenly amongst factions. The dropping or raising of prices will affect all factions who buy or sell in that week
- There is a maximum selling price for each item.
Trading:
- A castle? with a size at least of a tradepost is required for trading.
- The trading skill is required to buy or sell
- a trader may both buy and sell in the same week. Their skill determines the total amount they can buy and sell. For example, with a trading skill of 2 they could buy 15 and sell 5 or buy 10 and sell 10.
Taxes
- The largest castle? in the region receives a percentage of the silver? from all sales
- If there is a harbour in the region then
- 10% of the silver from the sales is collected by the harbour master (this is in addition to any taxes collected by castles)
- A percentage of any trade items on any ship is collected by the harbour master.
- If the unit carrying the goods has a higher stealth rating than the harbour master then they do not give a percentage - they "smuggle" the goods through.
Prices
- Each item has a base price (see the table)
- Each item has a maximum selling price of factor 25 of the base price (see the table)
- if you try to purchase more items than are normally produced (1 per hundred peasants) then
- the purchase price will rise by the items basic price (eg: Oil will rise by 3 silver)
- the purchase price will drop to normal on the following week
- if you try to sell more items than the peasants normally buy (1 per hundred peasants) then
- the sale price will drop in multiples of the items basic price (eg: Oil will drop by multiples of 3). The more that is sold the more the price will drop.
- the sale price will slowly rise again
- there is a 10% chance of a the price rising each week (up to a limit)
- if there is a harbour there is a 20% chance (instead of 10%) of the price rising each week (up to a limit)
| Luxury Item | Weight | Base Price | max selling price |
Balm | 2 | 4 | 100 |
Spices | 2 | 5 | 125 |
Gems | 1 | 7 | 175 |
Myrrh | 2 | 5 | 125 |
Oil | 3 | 3 | 75 |
Silk | 3 | 6 | 150 |
Incense | 2 | 4 | 100 |
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