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Englisch: Luxury Items

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German: Luxuswaren

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Description: Luxury items are trade goods which are produced and purchased by peasants. They can be purchased cheaply in one region and sold for a higher price in another region.

What do I need to know about them?

  • each region only produces one type of luxury item.
  • they are normally produced by peasants at a base rate of 1 item per 100 peasants
  • the buying price will rise temorarly if too much is bought
  • they are normally purchased by peasants at a base rate of 1 item per 100 peasants
  • the selling price will drop permanently if too much is sold
  • All purchases and sales of luxury goods are divided evenly amongst factions. The dropping or raising of prices will affect all factions who buy or sell in that week
  • There is a maximum selling price for each item.

Trading:

  • A castle? with a size at least of a tradepost is required for trading.
  • The trading skill is required to buy or sell
  • a trader may both buy and sell in the same week. Their skill determines the total amount they can buy and sell. For example, with a trading skill of 2 they could buy 15 and sell 5 or buy 10 and sell 10.

Taxes

  • The largest castle? in the region receives a percentage of the silver? from all sales
  • If there is a harbour in the region then
    • 10% of the silver from the sales is collected by the harbour master (this is in addition to any taxes collected by castles)
    • A percentage of any trade items on any ship is collected by the harbour master.
      • If the unit carrying the goods has a higher stealth rating than the harbour master then they do not give a percentage - they "smuggle" the goods through.

Prices

  • Each item has a base price (see the table)
  • Each item has a maximum selling price of factor 25 of the base price (see the table)
  • if you try to purchase more items than are normally produced (1 per hundred peasants) then
    • the purchase price will rise by the items basic price (eg: Oil will rise by 3 silver)
    • the purchase price will drop to normal on the following week
  • if you try to sell more items than the peasants normally buy (1 per hundred peasants) then
    • the sale price will drop in multiples of the items basic price (eg: Oil will drop by multiples of 3). The more that is sold the more the price will drop.
    • the sale price will slowly rise again
  • there is a 10% chance of a the price rising each week (up to a limit)
  • if there is a harbour there is a 20% chance (instead of 10%) of the price rising each week (up to a limit)

Luxury Item Weight Base Price max selling price
Balm 2 4 100
Spices 2 5 125
Gems 1 7 175
Myrrh 2 5 125
Oil 3 3 75
Silk 3 6 150
Incense 2 4 100

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Page last modified on February 15, 2007, at 12:19 PM